package Enemies;
import info.gridworld.grid.Location;
import java.util.ArrayList;
public class TankEnemy extends Enemy{
	
	public TankEnemy(ArrayList<Location> path){
		super(path);
		setMaxHealth(180);
		setSpeed(-2);
	}
	//takes roughly 50% damage
	public void takeDamage(int dmg){
		super.takeDamage(dmg / 2);
	}
}
